﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using App1AppHandler;

namespace Reborn_WorldServer.App1AppHandler
{
    public class CreatureCastSpell : ICreatureSequenceAction
    {
        public int _Sequence = 1;
        public int Sequence
        {
            get { return _Sequence; }
            set { _Sequence = value; }
        }

        public int _Frequency = 1;
        public int Frequency
        {
            get { return _Frequency; }
            set { _Frequency = value; }
        }

        public int SkillLevel = 1;
        public SpellIcon spellIcon;
        public bool Instant;
        public int allowAllyAttackCount = 2;
    }
}
